- 16 Apr, 2015 1 commit
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Dalai Felinto authored
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- 15 Apr, 2015 24 commits
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Martins Upitis authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
Added Installation and Update Information and other general updates
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Dalai Felinto authored
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Dalai Felinto authored
... since I have no Oculus ;) but it should be easy to get it to work once someone tests it with oculus
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Dalai Felinto authored
Now to install you do: git submodule update --init --recursive --remote And for later updates you do: git submodule update --recursive --remote
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- 13 Apr, 2015 2 commits
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Martins Upitis authored
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Martins Upitis authored
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- 08 Apr, 2015 5 commits
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
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Dalai Felinto authored
shader changes to identify the current eye, and render accordingly (requires patched blender - http://www.pasteall.org/57722)
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Dalai Felinto authored
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