Loading README.md +0 −3 Changes for README.md: 0 added lines, 3 removed lines. Original line number Diff line number Diff line Loading @@ -11,7 +11,6 @@ In the viewport press ``Space`` + ``Virtual Reality Viewport``. And then press: * ``Alt + F11`` (Window Fullscreen) * ``Alt + F10`` (Fullscreen Area and Hide Panels) * ``Home`` (View All) Current State ============= Loading Loading @@ -47,9 +46,7 @@ First and foremost I plan to suport Oculus Rift, later we can make it flexible e For that the next step is to take the transformation data from the device and rotate the viewport camera. There are a few things I still need to implement: * Automatically extend the view (HOME) * Automatically go to clean fullscreen (Alt+F10) and fullwindow (Alt+F11) * Go to the camera view (NUMPAD 0) Feel free to send pull requests to any of the above. Loading space_view3d_virtual_reality/__init__.py +1 −2 Changes for space_view3d_virtual_reality/__init__.py: 1 added line, 2 removed lines. Original line number Diff line number Diff line Loading @@ -153,8 +153,7 @@ class VirtualRealityViewportOperator(bpy.types.Operator): space = get_space_3dview(context) space.show_only_render = True space.stereo_3d_camera = 'S3D' bpy.ops.view3d.viewnumpad(type='CAMERA') space.region_3d.view_perspective = 'CAMERA' if bpy.ops.view3d.view_all.poll(): bpy.ops.view3d.view_all() Loading Loading
README.md +0 −3 Changes for README.md: 0 added lines, 3 removed lines. Original line number Diff line number Diff line Loading @@ -11,7 +11,6 @@ In the viewport press ``Space`` + ``Virtual Reality Viewport``. And then press: * ``Alt + F11`` (Window Fullscreen) * ``Alt + F10`` (Fullscreen Area and Hide Panels) * ``Home`` (View All) Current State ============= Loading Loading @@ -47,9 +46,7 @@ First and foremost I plan to suport Oculus Rift, later we can make it flexible e For that the next step is to take the transformation data from the device and rotate the viewport camera. There are a few things I still need to implement: * Automatically extend the view (HOME) * Automatically go to clean fullscreen (Alt+F10) and fullwindow (Alt+F11) * Go to the camera view (NUMPAD 0) Feel free to send pull requests to any of the above. Loading
space_view3d_virtual_reality/__init__.py +1 −2 Changes for space_view3d_virtual_reality/__init__.py: 1 added line, 2 removed lines. Original line number Diff line number Diff line Loading @@ -153,8 +153,7 @@ class VirtualRealityViewportOperator(bpy.types.Operator): space = get_space_3dview(context) space.show_only_render = True space.stereo_3d_camera = 'S3D' bpy.ops.view3d.viewnumpad(type='CAMERA') space.region_3d.view_perspective = 'CAMERA' if bpy.ops.view3d.view_all.poll(): bpy.ops.view3d.view_all() Loading