Loading space_view3d_virtual_reality/__init__.py +11 −3 Changes for space_view3d_virtual_reality/__init__.py: 11 added lines, 3 removed lines. Original line number Diff line number Diff line Loading @@ -139,14 +139,16 @@ class VirtualRealityViewportOperator(bpy.types.Operator): if not self.oculus.isAvailable(): return {'CANCELLED'} self._is_multiview = scene.render.use_multiview self._display_mode = window.stereo_3d_display.display_mode window.stereo_3d_display.display_mode = 'SIDEBYSIDE' #if bpy.ops.wm.window_fullscreen_toggle.poll(): # bpy.ops.wm.window_fullscreen_toggle() self._render = scene.render, scene.render.use_multiview, scene.render.resolution_x, scene.render.resolution_y scene.render.use_multiview = True window.stereo_3d_display.display_mode = 'SIDEBYSIDE' scene.render.resolution_x = 1920 scene.render.resolution_y = 1080 #if bpy.ops.screen.screen_full_area.poll(): # bpy.ops.screen.screen_full_area(use_hide_panels=True) Loading Loading @@ -198,13 +200,19 @@ class VirtualRealityViewportOperator(bpy.types.Operator): # set back the original values try: context.scene.render.use_multiview = self._is_multiview context.window.stereo_3d_display.display_mode = self._display_mode render, use_multiview, resolution_x, resolution_y = self._render render.use_multiview = use_multiview render.resolution_x = resolution_x render.resolution_y = resolution_y space, show_only_render, stereo_3d_camera, view_perspective = self._space space.show_only_render = show_only_render space.stereo_3d_camera = stereo_3d_camera if space.region_3d: space.region_3d.view_perspective = view_perspective except Exception as err: self.report({'ERROR'}, str(err)) Loading Loading
space_view3d_virtual_reality/__init__.py +11 −3 Changes for space_view3d_virtual_reality/__init__.py: 11 added lines, 3 removed lines. Original line number Diff line number Diff line Loading @@ -139,14 +139,16 @@ class VirtualRealityViewportOperator(bpy.types.Operator): if not self.oculus.isAvailable(): return {'CANCELLED'} self._is_multiview = scene.render.use_multiview self._display_mode = window.stereo_3d_display.display_mode window.stereo_3d_display.display_mode = 'SIDEBYSIDE' #if bpy.ops.wm.window_fullscreen_toggle.poll(): # bpy.ops.wm.window_fullscreen_toggle() self._render = scene.render, scene.render.use_multiview, scene.render.resolution_x, scene.render.resolution_y scene.render.use_multiview = True window.stereo_3d_display.display_mode = 'SIDEBYSIDE' scene.render.resolution_x = 1920 scene.render.resolution_y = 1080 #if bpy.ops.screen.screen_full_area.poll(): # bpy.ops.screen.screen_full_area(use_hide_panels=True) Loading Loading @@ -198,13 +200,19 @@ class VirtualRealityViewportOperator(bpy.types.Operator): # set back the original values try: context.scene.render.use_multiview = self._is_multiview context.window.stereo_3d_display.display_mode = self._display_mode render, use_multiview, resolution_x, resolution_y = self._render render.use_multiview = use_multiview render.resolution_x = resolution_x render.resolution_y = resolution_y space, show_only_render, stereo_3d_camera, view_perspective = self._space space.show_only_render = show_only_render space.stereo_3d_camera = stereo_3d_camera if space.region_3d: space.region_3d.view_perspective = view_perspective except Exception as err: self.report({'ERROR'}, str(err)) Loading