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scene{
	camera = view {
		from = {-2.0, .1, 0}, at = {0, 0, 0}, roll = 3.1415, fov = 90
		},
	light = dist_light {direction = {0, 1, -1} },
	light = dist_light {direction = {0, 1, 2} },
	object = primobj{ 
		material = shiny { ka = .2, ks = 0.8,
				tex_src = imagemap { fname = "envmap.png"} },
		shape = sphere { center = {0, 0, 0}}},
};