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scene{
camera = view {
from = {-2.0, .1, 0}, at = {0, 0, 0}, roll = 3.1415, fov = 90
},
light = dist_light {direction = {0, 1, -1} },
light = dist_light {direction = {0, 1, 2} },
object = primobj{
material = shiny { ka = .2, ks = 0.8,
tex_src = imagemap { fname = "envmap.png"} },
shape = sphere { center = {0, 0, 0}}},
};