scene{ camera = view { from = {-2.0, .1, 0}, at = {0, 0, 0}, roll = 3.1415, fov = 90 }, light = dist_light {direction = {0, 1, -1} }, light = dist_light {direction = {0, 1, 2} }, object = primobj{ material = shiny { ka = .2, ks = 0.8, tex_src = imagemap { fname = "envmap.png"} }, shape = sphere { center = {0, 0, 0}}}, };