Newer
Older
#ifndef GLINCLUDES_H
#define GLINCLUDES_H
// GLew might not be needed on mac, or if a recent version of OpenGL is present
#ifndef __APPLE__
#include <GL/glew.h>
#if (!defined GLEW_VERSION_1_5) || (!defined GL_VERSION_3_1)
#error GLEW 1.5.2 is required
#endif
#endif
#define GL_GLEXT_PROTOTYPES 1
#ifdef __APPLE__
#include<OpenGL/gl.h>
#include<OpenGL/glu.h>
#include<Glut/glut.h>
#include<OpenGL/glext.h>
#else
//#include <GL/gl.h>
//#include <GL/glu.h>
#include <GL/glut.h>
// is glext really needed?
//#include <GL/glext.h>
#endif
#endif // GLINCLUDES_H