Loading glincludes.h 0 → 100644 +26 −0 Original line number Diff line number Diff line #ifndef GLINCLUDES_H #define GLINCLUDES_H // GLew might not be needed on mac, or if a recent version of OpenGL is present #ifndef __APPLE__ #include <GL/glew.h> #if (!defined GLEW_VERSION_1_5) || (!defined GL_VERSION_3_1) #error GLEW 1.5.2 is required #endif #endif #define GL_GLEXT_PROTOTYPES 1 #ifdef __APPLE__ #include<OpenGL/gl.h> #include<OpenGL/glu.h> #include<Glut/glut.h> #include<OpenGL/glext.h> #else //#include <GL/gl.h> //#include <GL/glu.h> #include <GL/glut.h> // is glext really needed? //#include <GL/glext.h> #endif #endif // GLINCLUDES_H openglcanvas.h +1 −22 Original line number Diff line number Diff line #ifndef OPENGLCANVAS_H #define OPENGLCANVAS_H // GLew might not be needed on mac, or if a recent version of OpenGL is present #ifndef __APPLE__ #include <GL/glew.h> #if (!defined GLEW_VERSION_1_5) || (!defined GL_VERSION_3_1) #error GLEW 1.5.2 is required #endif #endif #define GL_GLEXT_PROTOTYPES 1 #ifdef __APPLE__ #include<OpenGL/gl.h> #include<OpenGL/glu.h> #include<Glut/glut.h> #include<OpenGL/glext.h> #else //#include <GL/gl.h> //#include <GL/glu.h> #include <GL/glut.h> // is glext really needed? //#include <GL/glext.h> #endif #include "glincludes.h" #include <QGLWidget> #include <QTimer> #include <QFile> Loading Loading
glincludes.h 0 → 100644 +26 −0 Original line number Diff line number Diff line #ifndef GLINCLUDES_H #define GLINCLUDES_H // GLew might not be needed on mac, or if a recent version of OpenGL is present #ifndef __APPLE__ #include <GL/glew.h> #if (!defined GLEW_VERSION_1_5) || (!defined GL_VERSION_3_1) #error GLEW 1.5.2 is required #endif #endif #define GL_GLEXT_PROTOTYPES 1 #ifdef __APPLE__ #include<OpenGL/gl.h> #include<OpenGL/glu.h> #include<Glut/glut.h> #include<OpenGL/glext.h> #else //#include <GL/gl.h> //#include <GL/glu.h> #include <GL/glut.h> // is glext really needed? //#include <GL/glext.h> #endif #endif // GLINCLUDES_H
openglcanvas.h +1 −22 Original line number Diff line number Diff line #ifndef OPENGLCANVAS_H #define OPENGLCANVAS_H // GLew might not be needed on mac, or if a recent version of OpenGL is present #ifndef __APPLE__ #include <GL/glew.h> #if (!defined GLEW_VERSION_1_5) || (!defined GL_VERSION_3_1) #error GLEW 1.5.2 is required #endif #endif #define GL_GLEXT_PROTOTYPES 1 #ifdef __APPLE__ #include<OpenGL/gl.h> #include<OpenGL/glu.h> #include<Glut/glut.h> #include<OpenGL/glext.h> #else //#include <GL/gl.h> //#include <GL/glu.h> #include <GL/glut.h> // is glext really needed? //#include <GL/glext.h> #endif #include "glincludes.h" #include <QGLWidget> #include <QTimer> #include <QFile> Loading