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/***************************************************************************
*
* GLee.h
* GLee (OpenGL Easy Extension library)
* Version : 5.33
*
* Copyright (c)2008 Ben Woodhouse All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer as
* the first lines of this file unmodified.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BEN WOODHOUSE ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL BEN WOODHOUSE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Web: http://elf-stone.com/glee.php
*
* [This file was automatically generated by GLeeGen 6.0
*
***************************************************************************/
#ifndef __glee_h_
#define __glee_h_
#ifdef __gl_h_
#error gl.h included before glee.h
#endif
#ifdef __glext_h_
#error glext.h included before glee.h
#endif
#ifdef __wglext_h_
#error wglext.h included before glee.h
#endif
#ifdef __glxext_h_
#error glxext.h included before glee.h
#endif
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <GL/gl.h>
#elif defined(__APPLE__) || defined(__APPLE_CC__)
#define GL_GLEXT_LEGACY
#include <OpenGL/gl.h>
#else // GLX
#define __glext_h_ /* prevent glext.h from being included */
#define __glxext_h_ /* prevent glxext.h from being included */
#define GLX_GLXEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glx.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#define GLEE_EXTERN extern
#ifdef __cplusplus
extern "C" { /* begin C linkage */
#endif
#define GLEE_LINK_FAIL 0
#define GLEE_LINK_PARTIAL 1
#define GLEE_LINK_COMPLETE 2
/* Extension querying variables */
GLEE_EXTERN GLboolean _GLEE_VERSION_1_2;
GLEE_EXTERN GLboolean _GLEE_ARB_imaging;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_3;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_4;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_5;
GLEE_EXTERN GLboolean _GLEE_VERSION_2_0;
GLEE_EXTERN GLboolean _GLEE_VERSION_2_1;
GLEE_EXTERN GLboolean _GLEE_VERSION_3_0;
GLEE_EXTERN GLboolean _GLEE_ARB_multitexture;
GLEE_EXTERN GLboolean _GLEE_ARB_transpose_matrix;
GLEE_EXTERN GLboolean _GLEE_ARB_multisample;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_add;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_cube_map;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_border_clamp;
GLEE_EXTERN GLboolean _GLEE_ARB_point_parameters;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_blend;
GLEE_EXTERN GLboolean _GLEE_ARB_matrix_palette;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_combine;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_crossbar;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_dot3;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_mirrored_repeat;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_texture;
GLEE_EXTERN GLboolean _GLEE_ARB_shadow;
GLEE_EXTERN GLboolean _GLEE_ARB_shadow_ambient;
GLEE_EXTERN GLboolean _GLEE_ARB_window_pos;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_program;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_program;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_occlusion_query;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_objects;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_shading_language_100;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_non_power_of_two;
GLEE_EXTERN GLboolean _GLEE_ARB_point_sprite;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_program_shadow;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_buffers;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rectangle;
GLEE_EXTERN GLboolean _GLEE_ARB_color_buffer_float;
GLEE_EXTERN GLboolean _GLEE_ARB_half_float_pixel;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_float;
GLEE_EXTERN GLboolean _GLEE_ARB_pixel_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_buffer_float;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_instanced;
GLEE_EXTERN GLboolean _GLEE_ARB_framebuffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_framebuffer_sRGB;
GLEE_EXTERN GLboolean _GLEE_ARB_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_ARB_half_float_vertex;
GLEE_EXTERN GLboolean _GLEE_ARB_instanced_arrays;
GLEE_EXTERN GLboolean _GLEE_ARB_map_buffer_range;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression_rgtc;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rg;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_EXT_abgr;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_color;
GLEE_EXTERN GLboolean _GLEE_EXT_polygon_offset;
GLEE_EXTERN GLboolean _GLEE_EXT_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_texture3D;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_filter4;
GLEE_EXTERN GLboolean _GLEE_EXT_subtexture;
GLEE_EXTERN GLboolean _GLEE_EXT_copy_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_histogram;
GLEE_EXTERN GLboolean _GLEE_EXT_convolution;
GLEE_EXTERN GLboolean _GLEE_SGI_color_matrix;
GLEE_EXTERN GLboolean _GLEE_SGI_color_table;
GLEE_EXTERN GLboolean _GLEE_SGIS_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture4D;
GLEE_EXTERN GLboolean _GLEE_SGI_texture_color_table;
GLEE_EXTERN GLboolean _GLEE_EXT_cmyka;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_object;
GLEE_EXTERN GLboolean _GLEE_SGIS_detail_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_sharpen_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_pixels;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_lod;
GLEE_EXTERN GLboolean _GLEE_SGIS_multisample;
GLEE_EXTERN GLboolean _GLEE_EXT_rescale_normal;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_array;
GLEE_EXTERN GLboolean _GLEE_EXT_misc_attribute;
GLEE_EXTERN GLboolean _GLEE_SGIS_generate_mipmap;
GLEE_EXTERN GLboolean _GLEE_SGIX_clipmap;
GLEE_EXTERN GLboolean _GLEE_SGIX_shadow;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_edge_clamp;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_border_clamp;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_minmax;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_subtract;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_logic_op;
GLEE_EXTERN GLboolean _GLEE_SGIX_interlace;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_tiles;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_select;
GLEE_EXTERN GLboolean _GLEE_SGIX_sprite;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_multi_buffer;
GLEE_EXTERN GLboolean _GLEE_EXT_point_parameters;
GLEE_EXTERN GLboolean _GLEE_SGIS_point_parameters;
GLEE_EXTERN GLboolean _GLEE_SGIX_instruments;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_scale_bias;
GLEE_EXTERN GLboolean _GLEE_SGIX_framezoom;
GLEE_EXTERN GLboolean _GLEE_SGIX_tag_sample_buffer;
GLEE_EXTERN GLboolean _GLEE_FfdMaskSGIX;
GLEE_EXTERN GLboolean _GLEE_SGIX_polynomial_ffd;
GLEE_EXTERN GLboolean _GLEE_SGIX_reference_plane;
GLEE_EXTERN GLboolean _GLEE_SGIX_flush_raster;
GLEE_EXTERN GLboolean _GLEE_SGIX_depth_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_fog_function;
GLEE_EXTERN GLboolean _GLEE_SGIX_fog_offset;
GLEE_EXTERN GLboolean _GLEE_HP_image_transform;
GLEE_EXTERN GLboolean _GLEE_HP_convolution_border_modes;
GLEE_EXTERN GLboolean _GLEE_INGR_palette_buffer;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_add_env;
GLEE_EXTERN GLboolean _GLEE_EXT_color_subtable;
GLEE_EXTERN GLboolean _GLEE_PGI_vertex_hints;
GLEE_EXTERN GLboolean _GLEE_PGI_misc_hints;
GLEE_EXTERN GLboolean _GLEE_EXT_paletted_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_clip_volume_hint;
GLEE_EXTERN GLboolean _GLEE_SGIX_list_priority;
GLEE_EXTERN GLboolean _GLEE_SGIX_ir_instrument1;
GLEE_EXTERN GLboolean _GLEE_SGIX_calligraphic_fragment;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_lod_bias;
GLEE_EXTERN GLboolean _GLEE_SGIX_shadow_ambient;
GLEE_EXTERN GLboolean _GLEE_EXT_index_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_index_material;
GLEE_EXTERN GLboolean _GLEE_EXT_index_func;
GLEE_EXTERN GLboolean _GLEE_EXT_index_array_formats;
GLEE_EXTERN GLboolean _GLEE_EXT_compiled_vertex_array;
GLEE_EXTERN GLboolean _GLEE_EXT_cull_vertex;
GLEE_EXTERN GLboolean _GLEE_SGIX_ycrcb;
GLEE_EXTERN GLboolean _GLEE_SGIX_fragment_lighting;
GLEE_EXTERN GLboolean _GLEE_IBM_rasterpos_clip;
GLEE_EXTERN GLboolean _GLEE_HP_texture_lighting;
GLEE_EXTERN GLboolean _GLEE_EXT_draw_range_elements;
GLEE_EXTERN GLboolean _GLEE_WIN_phong_shading;
GLEE_EXTERN GLboolean _GLEE_WIN_specular_fog;
GLEE_EXTERN GLboolean _GLEE_EXT_light_texture;
GLEE_EXTERN GLboolean _GLEE_SGIX_blend_alpha_minmax;
GLEE_EXTERN GLboolean _GLEE_SGIX_impact_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_bgra;
GLEE_EXTERN GLboolean _GLEE_SGIX_async;
GLEE_EXTERN GLboolean _GLEE_SGIX_async_pixel;
GLEE_EXTERN GLboolean _GLEE_SGIX_async_histogram;
GLEE_EXTERN GLboolean _GLEE_INTEL_texture_scissor;
GLEE_EXTERN GLboolean _GLEE_INTEL_parallel_arrays;
GLEE_EXTERN GLboolean _GLEE_HP_occlusion_test;
GLEE_EXTERN GLboolean _GLEE_EXT_pixel_transform;
GLEE_EXTERN GLboolean _GLEE_EXT_pixel_transform_color_table;
GLEE_EXTERN GLboolean _GLEE_EXT_shared_texture_palette;
GLEE_EXTERN GLboolean _GLEE_EXT_separate_specular_color;
GLEE_EXTERN GLboolean _GLEE_EXT_secondary_color;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_perturb_normal;
GLEE_EXTERN GLboolean _GLEE_EXT_multi_draw_arrays;
GLEE_EXTERN GLboolean _GLEE_EXT_fog_coord;
GLEE_EXTERN GLboolean _GLEE_REND_screen_coordinates;
GLEE_EXTERN GLboolean _GLEE_EXT_coordinate_frame;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env_combine;
GLEE_EXTERN GLboolean _GLEE_APPLE_specular_vector;
GLEE_EXTERN GLboolean _GLEE_APPLE_transform_hint;
GLEE_EXTERN GLboolean _GLEE_SGIX_fog_scale;
GLEE_EXTERN GLboolean _GLEE_SUNX_constant_data;
GLEE_EXTERN GLboolean _GLEE_SUN_global_alpha;
GLEE_EXTERN GLboolean _GLEE_SUN_triangle_list;
GLEE_EXTERN GLboolean _GLEE_SUN_vertex;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_func_separate;
GLEE_EXTERN GLboolean _GLEE_INGR_color_clamp;
GLEE_EXTERN GLboolean _GLEE_INGR_interlace_read;
GLEE_EXTERN GLboolean _GLEE_EXT_stencil_wrap;
GLEE_EXTERN GLboolean _GLEE_EXT_422_pixels;
GLEE_EXTERN GLboolean _GLEE_NV_texgen_reflection;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_cube_map;
GLEE_EXTERN GLboolean _GLEE_SUN_convolution_border_modes;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env_add;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_lod_bias;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_filter_anisotropic;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_weighting;
GLEE_EXTERN GLboolean _GLEE_NV_light_max_exponent;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_array_range;
GLEE_EXTERN GLboolean _GLEE_NV_register_combiners;
GLEE_EXTERN GLboolean _GLEE_NV_fog_distance;
GLEE_EXTERN GLboolean _GLEE_NV_texgen_emboss;
GLEE_EXTERN GLboolean _GLEE_NV_blend_square;
GLEE_EXTERN GLboolean _GLEE_NV_texture_env_combine4;
GLEE_EXTERN GLboolean _GLEE_MESA_resize_buffers;
GLEE_EXTERN GLboolean _GLEE_MESA_window_pos;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_s3tc;
GLEE_EXTERN GLboolean _GLEE_IBM_cull_vertex;
GLEE_EXTERN GLboolean _GLEE_IBM_multimode_draw_arrays;
GLEE_EXTERN GLboolean _GLEE_IBM_vertex_array_lists;
GLEE_EXTERN GLboolean _GLEE_SGIX_subsample;
GLEE_EXTERN GLboolean _GLEE_SGIX_ycrcb_subsample;
GLEE_EXTERN GLboolean _GLEE_SGIX_ycrcba;
GLEE_EXTERN GLboolean _GLEE_SGI_depth_pass_instrument;
GLEE_EXTERN GLboolean _GLEE_3DFX_texture_compression_FXT1;
GLEE_EXTERN GLboolean _GLEE_3DFX_multisample;
GLEE_EXTERN GLboolean _GLEE_3DFX_tbuffer;
GLEE_EXTERN GLboolean _GLEE_EXT_multisample;
GLEE_EXTERN GLboolean _GLEE_SGIX_vertex_preclip;
GLEE_EXTERN GLboolean _GLEE_SGIX_convolution_accuracy;
GLEE_EXTERN GLboolean _GLEE_SGIX_resample;
GLEE_EXTERN GLboolean _GLEE_SGIS_point_line_texgen;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_color_mask;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env_dot3;
GLEE_EXTERN GLboolean _GLEE_ATI_texture_mirror_once;
GLEE_EXTERN GLboolean _GLEE_NV_fence;
GLEE_EXTERN GLboolean _GLEE_IBM_texture_mirrored_repeat;
GLEE_EXTERN GLboolean _GLEE_NV_evaluators;
GLEE_EXTERN GLboolean _GLEE_NV_packed_depth_stencil;
GLEE_EXTERN GLboolean _GLEE_NV_register_combiners2;
GLEE_EXTERN GLboolean _GLEE_NV_texture_compression_vtc;
GLEE_EXTERN GLboolean _GLEE_NV_texture_rectangle;
GLEE_EXTERN GLboolean _GLEE_NV_texture_shader;
GLEE_EXTERN GLboolean _GLEE_NV_texture_shader2;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_array_range2;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_coordinate_clamp;
GLEE_EXTERN GLboolean _GLEE_SGIX_scalebias_hint;
GLEE_EXTERN GLboolean _GLEE_OML_interlace;
GLEE_EXTERN GLboolean _GLEE_OML_subsample;
GLEE_EXTERN GLboolean _GLEE_OML_resample;
GLEE_EXTERN GLboolean _GLEE_NV_copy_depth_to_color;
GLEE_EXTERN GLboolean _GLEE_ATI_envmap_bumpmap;
GLEE_EXTERN GLboolean _GLEE_ATI_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_ATI_pn_triangles;
GLEE_EXTERN GLboolean _GLEE_ATI_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_shader;
GLEE_EXTERN GLboolean _GLEE_ATI_vertex_streams;
GLEE_EXTERN GLboolean _GLEE_ATI_element_array;
GLEE_EXTERN GLboolean _GLEE_SUN_mesh_array;
GLEE_EXTERN GLboolean _GLEE_SUN_slice_accum;
GLEE_EXTERN GLboolean _GLEE_NV_multisample_filter_hint;
GLEE_EXTERN GLboolean _GLEE_NV_depth_clamp;
GLEE_EXTERN GLboolean _GLEE_NV_occlusion_query;
GLEE_EXTERN GLboolean _GLEE_NV_point_sprite;
GLEE_EXTERN GLboolean _GLEE_NV_texture_shader3;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program1_1;
GLEE_EXTERN GLboolean _GLEE_EXT_shadow_funcs;
GLEE_EXTERN GLboolean _GLEE_EXT_stencil_two_side;
GLEE_EXTERN GLboolean _GLEE_ATI_text_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_APPLE_client_storage;
GLEE_EXTERN GLboolean _GLEE_APPLE_element_array;
GLEE_EXTERN GLboolean _GLEE_APPLE_fence;
GLEE_EXTERN GLboolean _GLEE_APPLE_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_APPLE_vertex_array_range;
GLEE_EXTERN GLboolean _GLEE_APPLE_ycbcr_422;
GLEE_EXTERN GLboolean _GLEE_S3_s3tc;
GLEE_EXTERN GLboolean _GLEE_ATI_draw_buffers;
GLEE_EXTERN GLboolean _GLEE_ATI_pixel_format_float;
GLEE_EXTERN GLboolean _GLEE_ATI_texture_env_combine3;
GLEE_EXTERN GLboolean _GLEE_ATI_texture_float;
GLEE_EXTERN GLboolean _GLEE_NV_float_buffer;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program;
GLEE_EXTERN GLboolean _GLEE_NV_half_float;
GLEE_EXTERN GLboolean _GLEE_NV_pixel_data_range;
GLEE_EXTERN GLboolean _GLEE_NV_primitive_restart;
GLEE_EXTERN GLboolean _GLEE_NV_texture_expand_normal;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program2;
GLEE_EXTERN GLboolean _GLEE_ATI_map_object_buffer;
GLEE_EXTERN GLboolean _GLEE_ATI_separate_stencil;
GLEE_EXTERN GLboolean _GLEE_ATI_vertex_attrib_array_object;
GLEE_EXTERN GLboolean _GLEE_OES_read_format;
GLEE_EXTERN GLboolean _GLEE_EXT_depth_bounds_test;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_mirror_clamp;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_equation_separate;
GLEE_EXTERN GLboolean _GLEE_MESA_pack_invert;
GLEE_EXTERN GLboolean _GLEE_MESA_ycbcr_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_pixel_buffer_object;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program_option;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program2;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program2_option;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program3;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_object;
GLEE_EXTERN GLboolean _GLEE_GREMEDY_string_marker;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_depth_stencil;
GLEE_EXTERN GLboolean _GLEE_EXT_stencil_clear_tag;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_sRGB;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_blit;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_multisample;
GLEE_EXTERN GLboolean _GLEE_MESAX_texture_stack;
GLEE_EXTERN GLboolean _GLEE_EXT_timer_query;
GLEE_EXTERN GLboolean _GLEE_EXT_gpu_program_parameters;
GLEE_EXTERN GLboolean _GLEE_APPLE_flush_buffer_range;
GLEE_EXTERN GLboolean _GLEE_NV_gpu_program4;
GLEE_EXTERN GLboolean _GLEE_NV_geometry_program4;
GLEE_EXTERN GLboolean _GLEE_EXT_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program4;
GLEE_EXTERN GLboolean _GLEE_EXT_gpu_shader4;
GLEE_EXTERN GLboolean _GLEE_EXT_draw_instanced;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_float;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_array;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_buffer_object;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_latc;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_rgtc;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_shared_exponent;
GLEE_EXTERN GLboolean _GLEE_NV_depth_buffer_float;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program4;
GLEE_EXTERN GLboolean _GLEE_NV_framebuffer_multisample_coverage;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_sRGB;
GLEE_EXTERN GLboolean _GLEE_NV_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_NV_parameter_buffer_object;
GLEE_EXTERN GLboolean _GLEE_EXT_draw_buffers2;
GLEE_EXTERN GLboolean _GLEE_NV_transform_feedback;
GLEE_EXTERN GLboolean _GLEE_EXT_bindable_uniform;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_integer;
GLEE_EXTERN GLboolean _GLEE_GREMEDY_frame_terminator;
GLEE_EXTERN GLboolean _GLEE_NV_conditional_render;
GLEE_EXTERN GLboolean _GLEE_NV_present_video;
GLEE_EXTERN GLboolean _GLEE_EXT_transform_feedback;
GLEE_EXTERN GLboolean _GLEE_EXT_direct_state_access;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_array_bgra;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_select;
GLEE_EXTERN GLboolean _GLEE_INGR_blend_func_separate;
GLEE_EXTERN GLboolean _GLEE_SGIX_depth_pass_instrument;
GLEE_EXTERN GLboolean _GLEE_SGIX_igloo_interface;
GLEE_EXTERN GLboolean _GLEE_EXT_fragment_lighting;
GLEE_EXTERN GLboolean _GLEE_EXT_scene_marker;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_dxt1;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env;
GLEE_EXTERN GLboolean _GLEE_IBM_static_data;
GLEE_EXTERN GLboolean _GLEE_OES_byte_coordinates;
GLEE_EXTERN GLboolean _GLEE_OES_compressed_paletted_texture;
GLEE_EXTERN GLboolean _GLEE_OES_single_precision;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_texture_bits;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_range;
/* Aliases for extension querying variables */
#define GLEE_VERSION_1_2 GLeeEnabled(&_GLEE_VERSION_1_2)
#define GLEE_ARB_imaging GLeeEnabled(&_GLEE_ARB_imaging)
#define GLEE_VERSION_1_3 GLeeEnabled(&_GLEE_VERSION_1_3)
#define GLEE_VERSION_1_4 GLeeEnabled(&_GLEE_VERSION_1_4)
#define GLEE_VERSION_1_5 GLeeEnabled(&_GLEE_VERSION_1_5)
#define GLEE_VERSION_2_0 GLeeEnabled(&_GLEE_VERSION_2_0)
#define GLEE_VERSION_2_1 GLeeEnabled(&_GLEE_VERSION_2_1)
#define GLEE_VERSION_3_0 GLeeEnabled(&_GLEE_VERSION_3_0)
#define GLEE_ARB_multitexture GLeeEnabled(&_GLEE_ARB_multitexture)
#define GLEE_ARB_transpose_matrix GLeeEnabled(&_GLEE_ARB_transpose_matrix)
#define GLEE_ARB_multisample GLeeEnabled(&_GLEE_ARB_multisample)
#define GLEE_ARB_texture_env_add GLeeEnabled(&_GLEE_ARB_texture_env_add)
#define GLEE_ARB_texture_cube_map GLeeEnabled(&_GLEE_ARB_texture_cube_map)
#define GLEE_ARB_texture_compression GLeeEnabled(&_GLEE_ARB_texture_compression)
#define GLEE_ARB_texture_border_clamp GLeeEnabled(&_GLEE_ARB_texture_border_clamp)
#define GLEE_ARB_point_parameters GLeeEnabled(&_GLEE_ARB_point_parameters)
#define GLEE_ARB_vertex_blend GLeeEnabled(&_GLEE_ARB_vertex_blend)
#define GLEE_ARB_matrix_palette GLeeEnabled(&_GLEE_ARB_matrix_palette)
#define GLEE_ARB_texture_env_combine GLeeEnabled(&_GLEE_ARB_texture_env_combine)
#define GLEE_ARB_texture_env_crossbar GLeeEnabled(&_GLEE_ARB_texture_env_crossbar)
#define GLEE_ARB_texture_env_dot3 GLeeEnabled(&_GLEE_ARB_texture_env_dot3)
#define GLEE_ARB_texture_mirrored_repeat GLeeEnabled(&_GLEE_ARB_texture_mirrored_repeat)
#define GLEE_ARB_depth_texture GLeeEnabled(&_GLEE_ARB_depth_texture)
#define GLEE_ARB_shadow GLeeEnabled(&_GLEE_ARB_shadow)
#define GLEE_ARB_shadow_ambient GLeeEnabled(&_GLEE_ARB_shadow_ambient)
#define GLEE_ARB_window_pos GLeeEnabled(&_GLEE_ARB_window_pos)
#define GLEE_ARB_vertex_program GLeeEnabled(&_GLEE_ARB_vertex_program)
#define GLEE_ARB_fragment_program GLeeEnabled(&_GLEE_ARB_fragment_program)
#define GLEE_ARB_vertex_buffer_object GLeeEnabled(&_GLEE_ARB_vertex_buffer_object)
#define GLEE_ARB_occlusion_query GLeeEnabled(&_GLEE_ARB_occlusion_query)
#define GLEE_ARB_shader_objects GLeeEnabled(&_GLEE_ARB_shader_objects)
#define GLEE_ARB_vertex_shader GLeeEnabled(&_GLEE_ARB_vertex_shader)
#define GLEE_ARB_fragment_shader GLeeEnabled(&_GLEE_ARB_fragment_shader)
#define GLEE_ARB_shading_language_100 GLeeEnabled(&_GLEE_ARB_shading_language_100)
#define GLEE_ARB_texture_non_power_of_two GLeeEnabled(&_GLEE_ARB_texture_non_power_of_two)
#define GLEE_ARB_point_sprite GLeeEnabled(&_GLEE_ARB_point_sprite)
#define GLEE_ARB_fragment_program_shadow GLeeEnabled(&_GLEE_ARB_fragment_program_shadow)
#define GLEE_ARB_draw_buffers GLeeEnabled(&_GLEE_ARB_draw_buffers)
#define GLEE_ARB_texture_rectangle GLeeEnabled(&_GLEE_ARB_texture_rectangle)
#define GLEE_ARB_color_buffer_float GLeeEnabled(&_GLEE_ARB_color_buffer_float)
#define GLEE_ARB_half_float_pixel GLeeEnabled(&_GLEE_ARB_half_float_pixel)
#define GLEE_ARB_texture_float GLeeEnabled(&_GLEE_ARB_texture_float)
#define GLEE_ARB_pixel_buffer_object GLeeEnabled(&_GLEE_ARB_pixel_buffer_object)
#define GLEE_ARB_depth_buffer_float GLeeEnabled(&_GLEE_ARB_depth_buffer_float)
#define GLEE_ARB_draw_instanced GLeeEnabled(&_GLEE_ARB_draw_instanced)
#define GLEE_ARB_framebuffer_object GLeeEnabled(&_GLEE_ARB_framebuffer_object)
#define GLEE_ARB_framebuffer_sRGB GLeeEnabled(&_GLEE_ARB_framebuffer_sRGB)
#define GLEE_ARB_geometry_shader4 GLeeEnabled(&_GLEE_ARB_geometry_shader4)
#define GLEE_ARB_half_float_vertex GLeeEnabled(&_GLEE_ARB_half_float_vertex)
#define GLEE_ARB_instanced_arrays GLeeEnabled(&_GLEE_ARB_instanced_arrays)
#define GLEE_ARB_map_buffer_range GLeeEnabled(&_GLEE_ARB_map_buffer_range)
#define GLEE_ARB_texture_buffer_object GLeeEnabled(&_GLEE_ARB_texture_buffer_object)
#define GLEE_ARB_texture_compression_rgtc GLeeEnabled(&_GLEE_ARB_texture_compression_rgtc)
#define GLEE_ARB_texture_rg GLeeEnabled(&_GLEE_ARB_texture_rg)
#define GLEE_ARB_vertex_array_object GLeeEnabled(&_GLEE_ARB_vertex_array_object)
#define GLEE_EXT_abgr GLeeEnabled(&_GLEE_EXT_abgr)
#define GLEE_EXT_blend_color GLeeEnabled(&_GLEE_EXT_blend_color)
#define GLEE_EXT_polygon_offset GLeeEnabled(&_GLEE_EXT_polygon_offset)
#define GLEE_EXT_texture GLeeEnabled(&_GLEE_EXT_texture)
#define GLEE_EXT_texture3D GLeeEnabled(&_GLEE_EXT_texture3D)
#define GLEE_SGIS_texture_filter4 GLeeEnabled(&_GLEE_SGIS_texture_filter4)
#define GLEE_EXT_subtexture GLeeEnabled(&_GLEE_EXT_subtexture)
#define GLEE_EXT_copy_texture GLeeEnabled(&_GLEE_EXT_copy_texture)
#define GLEE_EXT_histogram GLeeEnabled(&_GLEE_EXT_histogram)
#define GLEE_EXT_convolution GLeeEnabled(&_GLEE_EXT_convolution)
#define GLEE_SGI_color_matrix GLeeEnabled(&_GLEE_SGI_color_matrix)
#define GLEE_SGI_color_table GLeeEnabled(&_GLEE_SGI_color_table)
#define GLEE_SGIS_pixel_texture GLeeEnabled(&_GLEE_SGIS_pixel_texture)
#define GLEE_SGIX_pixel_texture GLeeEnabled(&_GLEE_SGIX_pixel_texture)
#define GLEE_SGIS_texture4D GLeeEnabled(&_GLEE_SGIS_texture4D)
#define GLEE_SGI_texture_color_table GLeeEnabled(&_GLEE_SGI_texture_color_table)
#define GLEE_EXT_cmyka GLeeEnabled(&_GLEE_EXT_cmyka)
#define GLEE_EXT_texture_object GLeeEnabled(&_GLEE_EXT_texture_object)
#define GLEE_SGIS_detail_texture GLeeEnabled(&_GLEE_SGIS_detail_texture)
#define GLEE_SGIS_sharpen_texture GLeeEnabled(&_GLEE_SGIS_sharpen_texture)
#define GLEE_EXT_packed_pixels GLeeEnabled(&_GLEE_EXT_packed_pixels)
#define GLEE_SGIS_texture_lod GLeeEnabled(&_GLEE_SGIS_texture_lod)
#define GLEE_SGIS_multisample GLeeEnabled(&_GLEE_SGIS_multisample)
#define GLEE_EXT_rescale_normal GLeeEnabled(&_GLEE_EXT_rescale_normal)
#define GLEE_EXT_vertex_array GLeeEnabled(&_GLEE_EXT_vertex_array)
#define GLEE_EXT_misc_attribute GLeeEnabled(&_GLEE_EXT_misc_attribute)
#define GLEE_SGIS_generate_mipmap GLeeEnabled(&_GLEE_SGIS_generate_mipmap)
#define GLEE_SGIX_clipmap GLeeEnabled(&_GLEE_SGIX_clipmap)
#define GLEE_SGIX_shadow GLeeEnabled(&_GLEE_SGIX_shadow)
#define GLEE_SGIS_texture_edge_clamp GLeeEnabled(&_GLEE_SGIS_texture_edge_clamp)
#define GLEE_SGIS_texture_border_clamp GLeeEnabled(&_GLEE_SGIS_texture_border_clamp)
#define GLEE_EXT_blend_minmax GLeeEnabled(&_GLEE_EXT_blend_minmax)
#define GLEE_EXT_blend_subtract GLeeEnabled(&_GLEE_EXT_blend_subtract)
#define GLEE_EXT_blend_logic_op GLeeEnabled(&_GLEE_EXT_blend_logic_op)
#define GLEE_SGIX_interlace GLeeEnabled(&_GLEE_SGIX_interlace)
#define GLEE_SGIX_pixel_tiles GLeeEnabled(&_GLEE_SGIX_pixel_tiles)
#define GLEE_SGIS_texture_select GLeeEnabled(&_GLEE_SGIS_texture_select)
#define GLEE_SGIX_sprite GLeeEnabled(&_GLEE_SGIX_sprite)
#define GLEE_SGIX_texture_multi_buffer GLeeEnabled(&_GLEE_SGIX_texture_multi_buffer)
#define GLEE_EXT_point_parameters GLeeEnabled(&_GLEE_EXT_point_parameters)
#define GLEE_SGIS_point_parameters GLeeEnabled(&_GLEE_SGIS_point_parameters)
#define GLEE_SGIX_instruments GLeeEnabled(&_GLEE_SGIX_instruments)
#define GLEE_SGIX_texture_scale_bias GLeeEnabled(&_GLEE_SGIX_texture_scale_bias)
#define GLEE_SGIX_framezoom GLeeEnabled(&_GLEE_SGIX_framezoom)
#define GLEE_SGIX_tag_sample_buffer GLeeEnabled(&_GLEE_SGIX_tag_sample_buffer)
#define GLEE_FfdMaskSGIX GLeeEnabled(&_GLEE_FfdMaskSGIX)
#define GLEE_SGIX_polynomial_ffd GLeeEnabled(&_GLEE_SGIX_polynomial_ffd)
#define GLEE_SGIX_reference_plane GLeeEnabled(&_GLEE_SGIX_reference_plane)
#define GLEE_SGIX_flush_raster GLeeEnabled(&_GLEE_SGIX_flush_raster)
#define GLEE_SGIX_depth_texture GLeeEnabled(&_GLEE_SGIX_depth_texture)
#define GLEE_SGIS_fog_function GLeeEnabled(&_GLEE_SGIS_fog_function)
#define GLEE_SGIX_fog_offset GLeeEnabled(&_GLEE_SGIX_fog_offset)
#define GLEE_HP_image_transform GLeeEnabled(&_GLEE_HP_image_transform)
#define GLEE_HP_convolution_border_modes GLeeEnabled(&_GLEE_HP_convolution_border_modes)
#define GLEE_INGR_palette_buffer GLeeEnabled(&_GLEE_INGR_palette_buffer)
#define GLEE_SGIX_texture_add_env GLeeEnabled(&_GLEE_SGIX_texture_add_env)
#define GLEE_EXT_color_subtable GLeeEnabled(&_GLEE_EXT_color_subtable)
#define GLEE_PGI_vertex_hints GLeeEnabled(&_GLEE_PGI_vertex_hints)
#define GLEE_PGI_misc_hints GLeeEnabled(&_GLEE_PGI_misc_hints)
#define GLEE_EXT_paletted_texture GLeeEnabled(&_GLEE_EXT_paletted_texture)
#define GLEE_EXT_clip_volume_hint GLeeEnabled(&_GLEE_EXT_clip_volume_hint)
#define GLEE_SGIX_list_priority GLeeEnabled(&_GLEE_SGIX_list_priority)
#define GLEE_SGIX_ir_instrument1 GLeeEnabled(&_GLEE_SGIX_ir_instrument1)
#define GLEE_SGIX_calligraphic_fragment GLeeEnabled(&_GLEE_SGIX_calligraphic_fragment)
#define GLEE_SGIX_texture_lod_bias GLeeEnabled(&_GLEE_SGIX_texture_lod_bias)
#define GLEE_SGIX_shadow_ambient GLeeEnabled(&_GLEE_SGIX_shadow_ambient)
#define GLEE_EXT_index_texture GLeeEnabled(&_GLEE_EXT_index_texture)
#define GLEE_EXT_index_material GLeeEnabled(&_GLEE_EXT_index_material)
#define GLEE_EXT_index_func GLeeEnabled(&_GLEE_EXT_index_func)
#define GLEE_EXT_index_array_formats GLeeEnabled(&_GLEE_EXT_index_array_formats)
#define GLEE_EXT_compiled_vertex_array GLeeEnabled(&_GLEE_EXT_compiled_vertex_array)
#define GLEE_EXT_cull_vertex GLeeEnabled(&_GLEE_EXT_cull_vertex)
#define GLEE_SGIX_ycrcb GLeeEnabled(&_GLEE_SGIX_ycrcb)
#define GLEE_SGIX_fragment_lighting GLeeEnabled(&_GLEE_SGIX_fragment_lighting)
#define GLEE_IBM_rasterpos_clip GLeeEnabled(&_GLEE_IBM_rasterpos_clip)
#define GLEE_HP_texture_lighting GLeeEnabled(&_GLEE_HP_texture_lighting)
#define GLEE_EXT_draw_range_elements GLeeEnabled(&_GLEE_EXT_draw_range_elements)
#define GLEE_WIN_phong_shading GLeeEnabled(&_GLEE_WIN_phong_shading)
#define GLEE_WIN_specular_fog GLeeEnabled(&_GLEE_WIN_specular_fog)
#define GLEE_EXT_light_texture GLeeEnabled(&_GLEE_EXT_light_texture)
#define GLEE_SGIX_blend_alpha_minmax GLeeEnabled(&_GLEE_SGIX_blend_alpha_minmax)
#define GLEE_SGIX_impact_pixel_texture GLeeEnabled(&_GLEE_SGIX_impact_pixel_texture)
#define GLEE_EXT_bgra GLeeEnabled(&_GLEE_EXT_bgra)
#define GLEE_SGIX_async GLeeEnabled(&_GLEE_SGIX_async)
#define GLEE_SGIX_async_pixel GLeeEnabled(&_GLEE_SGIX_async_pixel)
#define GLEE_SGIX_async_histogram GLeeEnabled(&_GLEE_SGIX_async_histogram)
#define GLEE_INTEL_texture_scissor GLeeEnabled(&_GLEE_INTEL_texture_scissor)
#define GLEE_INTEL_parallel_arrays GLeeEnabled(&_GLEE_INTEL_parallel_arrays)
#define GLEE_HP_occlusion_test GLeeEnabled(&_GLEE_HP_occlusion_test)
#define GLEE_EXT_pixel_transform GLeeEnabled(&_GLEE_EXT_pixel_transform)
#define GLEE_EXT_pixel_transform_color_table GLeeEnabled(&_GLEE_EXT_pixel_transform_color_table)
#define GLEE_EXT_shared_texture_palette GLeeEnabled(&_GLEE_EXT_shared_texture_palette)
#define GLEE_EXT_separate_specular_color GLeeEnabled(&_GLEE_EXT_separate_specular_color)
#define GLEE_EXT_secondary_color GLeeEnabled(&_GLEE_EXT_secondary_color)
#define GLEE_EXT_texture_perturb_normal GLeeEnabled(&_GLEE_EXT_texture_perturb_normal)
#define GLEE_EXT_multi_draw_arrays GLeeEnabled(&_GLEE_EXT_multi_draw_arrays)
#define GLEE_EXT_fog_coord GLeeEnabled(&_GLEE_EXT_fog_coord)
#define GLEE_REND_screen_coordinates GLeeEnabled(&_GLEE_REND_screen_coordinates)
#define GLEE_EXT_coordinate_frame GLeeEnabled(&_GLEE_EXT_coordinate_frame)
#define GLEE_EXT_texture_env_combine GLeeEnabled(&_GLEE_EXT_texture_env_combine)
#define GLEE_APPLE_specular_vector GLeeEnabled(&_GLEE_APPLE_specular_vector)
#define GLEE_APPLE_transform_hint GLeeEnabled(&_GLEE_APPLE_transform_hint)
#define GLEE_SGIX_fog_scale GLeeEnabled(&_GLEE_SGIX_fog_scale)
#define GLEE_SUNX_constant_data GLeeEnabled(&_GLEE_SUNX_constant_data)
#define GLEE_SUN_global_alpha GLeeEnabled(&_GLEE_SUN_global_alpha)
#define GLEE_SUN_triangle_list GLeeEnabled(&_GLEE_SUN_triangle_list)
#define GLEE_SUN_vertex GLeeEnabled(&_GLEE_SUN_vertex)
#define GLEE_EXT_blend_func_separate GLeeEnabled(&_GLEE_EXT_blend_func_separate)
#define GLEE_INGR_color_clamp GLeeEnabled(&_GLEE_INGR_color_clamp)
#define GLEE_INGR_interlace_read GLeeEnabled(&_GLEE_INGR_interlace_read)
#define GLEE_EXT_stencil_wrap GLeeEnabled(&_GLEE_EXT_stencil_wrap)
#define GLEE_EXT_422_pixels GLeeEnabled(&_GLEE_EXT_422_pixels)
#define GLEE_NV_texgen_reflection GLeeEnabled(&_GLEE_NV_texgen_reflection)
#define GLEE_EXT_texture_cube_map GLeeEnabled(&_GLEE_EXT_texture_cube_map)
#define GLEE_SUN_convolution_border_modes GLeeEnabled(&_GLEE_SUN_convolution_border_modes)
#define GLEE_EXT_texture_env_add GLeeEnabled(&_GLEE_EXT_texture_env_add)
#define GLEE_EXT_texture_lod_bias GLeeEnabled(&_GLEE_EXT_texture_lod_bias)
#define GLEE_EXT_texture_filter_anisotropic GLeeEnabled(&_GLEE_EXT_texture_filter_anisotropic)
#define GLEE_EXT_vertex_weighting GLeeEnabled(&_GLEE_EXT_vertex_weighting)
#define GLEE_NV_light_max_exponent GLeeEnabled(&_GLEE_NV_light_max_exponent)
#define GLEE_NV_vertex_array_range GLeeEnabled(&_GLEE_NV_vertex_array_range)
#define GLEE_NV_register_combiners GLeeEnabled(&_GLEE_NV_register_combiners)
#define GLEE_NV_fog_distance GLeeEnabled(&_GLEE_NV_fog_distance)
#define GLEE_NV_texgen_emboss GLeeEnabled(&_GLEE_NV_texgen_emboss)
#define GLEE_NV_blend_square GLeeEnabled(&_GLEE_NV_blend_square)
#define GLEE_NV_texture_env_combine4 GLeeEnabled(&_GLEE_NV_texture_env_combine4)
#define GLEE_MESA_resize_buffers GLeeEnabled(&_GLEE_MESA_resize_buffers)
#define GLEE_MESA_window_pos GLeeEnabled(&_GLEE_MESA_window_pos)
#define GLEE_EXT_texture_compression_s3tc GLeeEnabled(&_GLEE_EXT_texture_compression_s3tc)
#define GLEE_IBM_cull_vertex GLeeEnabled(&_GLEE_IBM_cull_vertex)
#define GLEE_IBM_multimode_draw_arrays GLeeEnabled(&_GLEE_IBM_multimode_draw_arrays)
#define GLEE_IBM_vertex_array_lists GLeeEnabled(&_GLEE_IBM_vertex_array_lists)
#define GLEE_SGIX_subsample GLeeEnabled(&_GLEE_SGIX_subsample)
#define GLEE_SGIX_ycrcb_subsample GLeeEnabled(&_GLEE_SGIX_ycrcb_subsample)
#define GLEE_SGIX_ycrcba GLeeEnabled(&_GLEE_SGIX_ycrcba)
#define GLEE_SGI_depth_pass_instrument GLeeEnabled(&_GLEE_SGI_depth_pass_instrument)
#define GLEE_3DFX_texture_compression_FXT1 GLeeEnabled(&_GLEE_3DFX_texture_compression_FXT1)
#define GLEE_3DFX_multisample GLeeEnabled(&_GLEE_3DFX_multisample)
#define GLEE_3DFX_tbuffer GLeeEnabled(&_GLEE_3DFX_tbuffer)
#define GLEE_EXT_multisample GLeeEnabled(&_GLEE_EXT_multisample)
#define GLEE_SGIX_vertex_preclip GLeeEnabled(&_GLEE_SGIX_vertex_preclip)
#define GLEE_SGIX_convolution_accuracy GLeeEnabled(&_GLEE_SGIX_convolution_accuracy)
#define GLEE_SGIX_resample GLeeEnabled(&_GLEE_SGIX_resample)
#define GLEE_SGIS_point_line_texgen GLeeEnabled(&_GLEE_SGIS_point_line_texgen)
#define GLEE_SGIS_texture_color_mask GLeeEnabled(&_GLEE_SGIS_texture_color_mask)
#define GLEE_EXT_texture_env_dot3 GLeeEnabled(&_GLEE_EXT_texture_env_dot3)
#define GLEE_ATI_texture_mirror_once GLeeEnabled(&_GLEE_ATI_texture_mirror_once)
#define GLEE_NV_fence GLeeEnabled(&_GLEE_NV_fence)
#define GLEE_IBM_texture_mirrored_repeat GLeeEnabled(&_GLEE_IBM_texture_mirrored_repeat)
#define GLEE_NV_evaluators GLeeEnabled(&_GLEE_NV_evaluators)
#define GLEE_NV_packed_depth_stencil GLeeEnabled(&_GLEE_NV_packed_depth_stencil)
#define GLEE_NV_register_combiners2 GLeeEnabled(&_GLEE_NV_register_combiners2)
#define GLEE_NV_texture_compression_vtc GLeeEnabled(&_GLEE_NV_texture_compression_vtc)
#define GLEE_NV_texture_rectangle GLeeEnabled(&_GLEE_NV_texture_rectangle)
#define GLEE_NV_texture_shader GLeeEnabled(&_GLEE_NV_texture_shader)
#define GLEE_NV_texture_shader2 GLeeEnabled(&_GLEE_NV_texture_shader2)
#define GLEE_NV_vertex_array_range2 GLeeEnabled(&_GLEE_NV_vertex_array_range2)
#define GLEE_NV_vertex_program GLeeEnabled(&_GLEE_NV_vertex_program)
#define GLEE_SGIX_texture_coordinate_clamp GLeeEnabled(&_GLEE_SGIX_texture_coordinate_clamp)
#define GLEE_SGIX_scalebias_hint GLeeEnabled(&_GLEE_SGIX_scalebias_hint)
#define GLEE_OML_interlace GLeeEnabled(&_GLEE_OML_interlace)
#define GLEE_OML_subsample GLeeEnabled(&_GLEE_OML_subsample)
#define GLEE_OML_resample GLeeEnabled(&_GLEE_OML_resample)
#define GLEE_NV_copy_depth_to_color GLeeEnabled(&_GLEE_NV_copy_depth_to_color)
#define GLEE_ATI_envmap_bumpmap GLeeEnabled(&_GLEE_ATI_envmap_bumpmap)
#define GLEE_ATI_fragment_shader GLeeEnabled(&_GLEE_ATI_fragment_shader)
#define GLEE_ATI_pn_triangles GLeeEnabled(&_GLEE_ATI_pn_triangles)
#define GLEE_ATI_vertex_array_object GLeeEnabled(&_GLEE_ATI_vertex_array_object)
#define GLEE_EXT_vertex_shader GLeeEnabled(&_GLEE_EXT_vertex_shader)
#define GLEE_ATI_vertex_streams GLeeEnabled(&_GLEE_ATI_vertex_streams)
#define GLEE_ATI_element_array GLeeEnabled(&_GLEE_ATI_element_array)
#define GLEE_SUN_mesh_array GLeeEnabled(&_GLEE_SUN_mesh_array)
#define GLEE_SUN_slice_accum GLeeEnabled(&_GLEE_SUN_slice_accum)
#define GLEE_NV_multisample_filter_hint GLeeEnabled(&_GLEE_NV_multisample_filter_hint)
#define GLEE_NV_depth_clamp GLeeEnabled(&_GLEE_NV_depth_clamp)
#define GLEE_NV_occlusion_query GLeeEnabled(&_GLEE_NV_occlusion_query)
#define GLEE_NV_point_sprite GLeeEnabled(&_GLEE_NV_point_sprite)
#define GLEE_NV_texture_shader3 GLeeEnabled(&_GLEE_NV_texture_shader3)
#define GLEE_NV_vertex_program1_1 GLeeEnabled(&_GLEE_NV_vertex_program1_1)
#define GLEE_EXT_shadow_funcs GLeeEnabled(&_GLEE_EXT_shadow_funcs)
#define GLEE_EXT_stencil_two_side GLeeEnabled(&_GLEE_EXT_stencil_two_side)
#define GLEE_ATI_text_fragment_shader GLeeEnabled(&_GLEE_ATI_text_fragment_shader)
#define GLEE_APPLE_client_storage GLeeEnabled(&_GLEE_APPLE_client_storage)
#define GLEE_APPLE_element_array GLeeEnabled(&_GLEE_APPLE_element_array)
#define GLEE_APPLE_fence GLeeEnabled(&_GLEE_APPLE_fence)
#define GLEE_APPLE_vertex_array_object GLeeEnabled(&_GLEE_APPLE_vertex_array_object)
#define GLEE_APPLE_vertex_array_range GLeeEnabled(&_GLEE_APPLE_vertex_array_range)
#define GLEE_APPLE_ycbcr_422 GLeeEnabled(&_GLEE_APPLE_ycbcr_422)
#define GLEE_S3_s3tc GLeeEnabled(&_GLEE_S3_s3tc)
#define GLEE_ATI_draw_buffers GLeeEnabled(&_GLEE_ATI_draw_buffers)
#define GLEE_ATI_pixel_format_float GLeeEnabled(&_GLEE_ATI_pixel_format_float)
#define GLEE_ATI_texture_env_combine3 GLeeEnabled(&_GLEE_ATI_texture_env_combine3)
#define GLEE_ATI_texture_float GLeeEnabled(&_GLEE_ATI_texture_float)
#define GLEE_NV_float_buffer GLeeEnabled(&_GLEE_NV_float_buffer)
#define GLEE_NV_fragment_program GLeeEnabled(&_GLEE_NV_fragment_program)
#define GLEE_NV_half_float GLeeEnabled(&_GLEE_NV_half_float)
#define GLEE_NV_pixel_data_range GLeeEnabled(&_GLEE_NV_pixel_data_range)
#define GLEE_NV_primitive_restart GLeeEnabled(&_GLEE_NV_primitive_restart)
#define GLEE_NV_texture_expand_normal GLeeEnabled(&_GLEE_NV_texture_expand_normal)
#define GLEE_NV_vertex_program2 GLeeEnabled(&_GLEE_NV_vertex_program2)
#define GLEE_ATI_map_object_buffer GLeeEnabled(&_GLEE_ATI_map_object_buffer)
#define GLEE_ATI_separate_stencil GLeeEnabled(&_GLEE_ATI_separate_stencil)
#define GLEE_ATI_vertex_attrib_array_object GLeeEnabled(&_GLEE_ATI_vertex_attrib_array_object)
#define GLEE_OES_read_format GLeeEnabled(&_GLEE_OES_read_format)
#define GLEE_EXT_depth_bounds_test GLeeEnabled(&_GLEE_EXT_depth_bounds_test)
#define GLEE_EXT_texture_mirror_clamp GLeeEnabled(&_GLEE_EXT_texture_mirror_clamp)
#define GLEE_EXT_blend_equation_separate GLeeEnabled(&_GLEE_EXT_blend_equation_separate)
#define GLEE_MESA_pack_invert GLeeEnabled(&_GLEE_MESA_pack_invert)
#define GLEE_MESA_ycbcr_texture GLeeEnabled(&_GLEE_MESA_ycbcr_texture)
#define GLEE_EXT_pixel_buffer_object GLeeEnabled(&_GLEE_EXT_pixel_buffer_object)
#define GLEE_NV_fragment_program_option GLeeEnabled(&_GLEE_NV_fragment_program_option)
#define GLEE_NV_fragment_program2 GLeeEnabled(&_GLEE_NV_fragment_program2)
#define GLEE_NV_vertex_program2_option GLeeEnabled(&_GLEE_NV_vertex_program2_option)
#define GLEE_NV_vertex_program3 GLeeEnabled(&_GLEE_NV_vertex_program3)
#define GLEE_EXT_framebuffer_object GLeeEnabled(&_GLEE_EXT_framebuffer_object)
#define GLEE_GREMEDY_string_marker GLeeEnabled(&_GLEE_GREMEDY_string_marker)
#define GLEE_EXT_packed_depth_stencil GLeeEnabled(&_GLEE_EXT_packed_depth_stencil)
#define GLEE_EXT_stencil_clear_tag GLeeEnabled(&_GLEE_EXT_stencil_clear_tag)
#define GLEE_EXT_texture_sRGB GLeeEnabled(&_GLEE_EXT_texture_sRGB)
#define GLEE_EXT_framebuffer_blit GLeeEnabled(&_GLEE_EXT_framebuffer_blit)
#define GLEE_EXT_framebuffer_multisample GLeeEnabled(&_GLEE_EXT_framebuffer_multisample)
#define GLEE_MESAX_texture_stack GLeeEnabled(&_GLEE_MESAX_texture_stack)
#define GLEE_EXT_timer_query GLeeEnabled(&_GLEE_EXT_timer_query)
#define GLEE_EXT_gpu_program_parameters GLeeEnabled(&_GLEE_EXT_gpu_program_parameters)
#define GLEE_APPLE_flush_buffer_range GLeeEnabled(&_GLEE_APPLE_flush_buffer_range)
#define GLEE_NV_gpu_program4 GLeeEnabled(&_GLEE_NV_gpu_program4)
#define GLEE_NV_geometry_program4 GLeeEnabled(&_GLEE_NV_geometry_program4)
#define GLEE_EXT_geometry_shader4 GLeeEnabled(&_GLEE_EXT_geometry_shader4)
#define GLEE_NV_vertex_program4 GLeeEnabled(&_GLEE_NV_vertex_program4)
#define GLEE_EXT_gpu_shader4 GLeeEnabled(&_GLEE_EXT_gpu_shader4)
#define GLEE_EXT_draw_instanced GLeeEnabled(&_GLEE_EXT_draw_instanced)
#define GLEE_EXT_packed_float GLeeEnabled(&_GLEE_EXT_packed_float)
#define GLEE_EXT_texture_array GLeeEnabled(&_GLEE_EXT_texture_array)
#define GLEE_EXT_texture_buffer_object GLeeEnabled(&_GLEE_EXT_texture_buffer_object)
#define GLEE_EXT_texture_compression_latc GLeeEnabled(&_GLEE_EXT_texture_compression_latc)
#define GLEE_EXT_texture_compression_rgtc GLeeEnabled(&_GLEE_EXT_texture_compression_rgtc)
#define GLEE_EXT_texture_shared_exponent GLeeEnabled(&_GLEE_EXT_texture_shared_exponent)
#define GLEE_NV_depth_buffer_float GLeeEnabled(&_GLEE_NV_depth_buffer_float)
#define GLEE_NV_fragment_program4 GLeeEnabled(&_GLEE_NV_fragment_program4)
#define GLEE_NV_framebuffer_multisample_coverage GLeeEnabled(&_GLEE_NV_framebuffer_multisample_coverage)
#define GLEE_EXT_framebuffer_sRGB GLeeEnabled(&_GLEE_EXT_framebuffer_sRGB)
#define GLEE_NV_geometry_shader4 GLeeEnabled(&_GLEE_NV_geometry_shader4)
#define GLEE_NV_parameter_buffer_object GLeeEnabled(&_GLEE_NV_parameter_buffer_object)
#define GLEE_EXT_draw_buffers2 GLeeEnabled(&_GLEE_EXT_draw_buffers2)
#define GLEE_NV_transform_feedback GLeeEnabled(&_GLEE_NV_transform_feedback)
#define GLEE_EXT_bindable_uniform GLeeEnabled(&_GLEE_EXT_bindable_uniform)
#define GLEE_EXT_texture_integer GLeeEnabled(&_GLEE_EXT_texture_integer)
#define GLEE_GREMEDY_frame_terminator GLeeEnabled(&_GLEE_GREMEDY_frame_terminator)
#define GLEE_NV_conditional_render GLeeEnabled(&_GLEE_NV_conditional_render)
#define GLEE_NV_present_video GLeeEnabled(&_GLEE_NV_present_video)
#define GLEE_EXT_transform_feedback GLeeEnabled(&_GLEE_EXT_transform_feedback)
#define GLEE_EXT_direct_state_access GLeeEnabled(&_GLEE_EXT_direct_state_access)
#define GLEE_EXT_vertex_array_bgra GLeeEnabled(&_GLEE_EXT_vertex_array_bgra)
#define GLEE_SGIX_texture_select GLeeEnabled(&_GLEE_SGIX_texture_select)
#define GLEE_INGR_blend_func_separate GLeeEnabled(&_GLEE_INGR_blend_func_separate)
#define GLEE_SGIX_depth_pass_instrument GLeeEnabled(&_GLEE_SGIX_depth_pass_instrument)
#define GLEE_SGIX_igloo_interface GLeeEnabled(&_GLEE_SGIX_igloo_interface)
#define GLEE_EXT_fragment_lighting GLeeEnabled(&_GLEE_EXT_fragment_lighting)
#define GLEE_EXT_scene_marker GLeeEnabled(&_GLEE_EXT_scene_marker)
#define GLEE_EXT_texture_compression_dxt1 GLeeEnabled(&_GLEE_EXT_texture_compression_dxt1)
#define GLEE_EXT_texture_env GLeeEnabled(&_GLEE_EXT_texture_env)
#define GLEE_IBM_static_data GLeeEnabled(&_GLEE_IBM_static_data)
#define GLEE_OES_byte_coordinates GLeeEnabled(&_GLEE_OES_byte_coordinates)
#define GLEE_OES_compressed_paletted_texture GLeeEnabled(&_GLEE_OES_compressed_paletted_texture)
#define GLEE_OES_single_precision GLeeEnabled(&_GLEE_OES_single_precision)
#define GLEE_SGIX_pixel_texture_bits GLeeEnabled(&_GLEE_SGIX_pixel_texture_bits)
#define GLEE_SGIX_texture_range GLeeEnabled(&_GLEE_SGIX_texture_range)
/*****************************************************************
* Additional types needed for extensions
*****************************************************************/
/* Used for GLSL shader text */
#ifndef GL_VERSION_2_0
typedef char GLchar;
#endif
#include <stddef.h>
#ifndef GL_VERSION_1_5
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
#endif
#ifndef GL_NV_half_float
typedef unsigned short GLhalfNV;
#endif
#ifndef GL_ARB_vertex_buffer_object
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
#endif
#ifndef GL_ARB_shader_objects
typedef int GLhandleARB;
typedef char GLcharARB;
#endif
#ifndef GL_EXT_timer_query
typedef signed long long GLint64EXT;
typedef unsigned long long GLuint64EXT;
#endif
/* Platform-specific */
#ifdef WIN32
/* WGL */
#ifndef WGL_ARB_pbuffer
DECLARE_HANDLE(HPBUFFERARB);
#endif
#ifndef WGL_EXT_pbuffer
DECLARE_HANDLE(HPBUFFEREXT);
#endif
#ifndef WGL_NV_video_output
DECLARE_HANDLE(HPVIDEODEV);
#endif
#elif defined(__APPLE__) || defined(__APPLE_CC__)
/* Mac OS X */
#else
/* GLX */
typedef void (*__GLXextFuncPtr)(void);
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
extern void ( * glXGetProcAddressARB (const GLubyte *procName))(void);
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
#endif
#ifndef GLX_SGIX_fbconfig
typedef XID GLXFBConfigIDSGIX;
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
#endif
#ifndef GLX_SGIX_pbuffer
typedef XID GLXPbufferSGIX;
typedef struct {
int type;
unsigned long serial;
Bool send_event;
Display *display;
GLXDrawable drawable;
int event_type;
int draw_type;
unsigned int mask;
int x, y;
int width, height;
int count;
} GLXBufferClobberEventSGIX;
#endif
#ifndef GLX_SGIX_hyperpipe
#define _GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int networkId;
} GLXHyperpipeNetworkSGIX;
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int channel;
unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int srcXOrigin;
int srcYOrigin;
int srcWidth;
int srcHeight;
int destXOrigin;
int destYOrigin;
int destWidth;
int destHeight;
} GLXPipeRect;
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int XOrigin;
int YOrigin;
int maxHeight;
int maxWidth;
} GLXPipeRectLimits;
#endif
#ifndef GLX_NV_video_output
typedef unsigned int GLXVideoDeviceNV;
#endif // GLX_NV_video_output
#endif /* end platform specific */
/* GL_VERSION_1_2 */
#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#define __GLEE_GL_VERSION_1_2 1
/* Constants */
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_RESCALE_NORMAL 0x803A
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid * table);
typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid * image);
typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN PFNGLBLENDCOLORPROC pglBlendColor;
GLEE_EXTERN PFNGLBLENDEQUATIONPROC pglBlendEquation;
GLEE_EXTERN PFNGLDRAWRANGEELEMENTSPROC pglDrawRangeElements;
GLEE_EXTERN PFNGLCOLORTABLEPROC pglColorTable;
GLEE_EXTERN PFNGLCOLORTABLEPARAMETERFVPROC pglColorTableParameterfv;
GLEE_EXTERN PFNGLCOLORTABLEPARAMETERIVPROC pglColorTableParameteriv;
GLEE_EXTERN PFNGLCOPYCOLORTABLEPROC pglCopyColorTable;
GLEE_EXTERN PFNGLGETCOLORTABLEPROC pglGetColorTable;
GLEE_EXTERN PFNGLGETCOLORTABLEPARAMETERFVPROC pglGetColorTableParameterfv;
GLEE_EXTERN PFNGLGETCOLORTABLEPARAMETERIVPROC pglGetColorTableParameteriv;
GLEE_EXTERN PFNGLCOLORSUBTABLEPROC pglColorSubTable;
GLEE_EXTERN PFNGLCOPYCOLORSUBTABLEPROC pglCopyColorSubTable;
GLEE_EXTERN PFNGLCONVOLUTIONFILTER1DPROC pglConvolutionFilter1D;
GLEE_EXTERN PFNGLCONVOLUTIONFILTER2DPROC pglConvolutionFilter2D;
GLEE_EXTERN PFNGLCONVOLUTIONPARAMETERFPROC pglConvolutionParameterf;
GLEE_EXTERN PFNGLCONVOLUTIONPARAMETERFVPROC pglConvolutionParameterfv;
GLEE_EXTERN PFNGLCONVOLUTIONPARAMETERIPROC pglConvolutionParameteri;
GLEE_EXTERN PFNGLCONVOLUTIONPARAMETERIVPROC pglConvolutionParameteriv;
GLEE_EXTERN PFNGLCOPYCONVOLUTIONFILTER1DPROC pglCopyConvolutionFilter1D;
GLEE_EXTERN PFNGLCOPYCONVOLUTIONFILTER2DPROC pglCopyConvolutionFilter2D;
GLEE_EXTERN PFNGLGETCONVOLUTIONFILTERPROC pglGetConvolutionFilter;
GLEE_EXTERN PFNGLGETCONVOLUTIONPARAMETERFVPROC pglGetConvolutionParameterfv;
GLEE_EXTERN PFNGLGETCONVOLUTIONPARAMETERIVPROC pglGetConvolutionParameteriv;
GLEE_EXTERN PFNGLGETSEPARABLEFILTERPROC pglGetSeparableFilter;
GLEE_EXTERN PFNGLSEPARABLEFILTER2DPROC pglSeparableFilter2D;
GLEE_EXTERN PFNGLGETHISTOGRAMPROC pglGetHistogram;
GLEE_EXTERN PFNGLGETHISTOGRAMPARAMETERFVPROC pglGetHistogramParameterfv;
GLEE_EXTERN PFNGLGETHISTOGRAMPARAMETERIVPROC pglGetHistogramParameteriv;
GLEE_EXTERN PFNGLGETMINMAXPROC pglGetMinmax;
GLEE_EXTERN PFNGLGETMINMAXPARAMETERFVPROC pglGetMinmaxParameterfv;
GLEE_EXTERN PFNGLGETMINMAXPARAMETERIVPROC pglGetMinmaxParameteriv;
GLEE_EXTERN PFNGLHISTOGRAMPROC pglHistogram;
GLEE_EXTERN PFNGLMINMAXPROC pglMinmax;
GLEE_EXTERN PFNGLRESETHISTOGRAMPROC pglResetHistogram;
GLEE_EXTERN PFNGLRESETMINMAXPROC pglResetMinmax;
GLEE_EXTERN PFNGLTEXIMAGE3DPROC pglTexImage3D;
GLEE_EXTERN PFNGLTEXSUBIMAGE3DPROC pglTexSubImage3D;
GLEE_EXTERN PFNGLCOPYTEXSUBIMAGE3DPROC pglCopyTexSubImage3D;