DEBUG: waiting for real solution for offscreen, meanwhile this will do
We need to manually specify the texture to use (it is printed out from bpy.ops.view3d.offscreen())
Showing
- space_view3d_virtual_reality/hmd/debug.py 1 addition, 1 deletionspace_view3d_virtual_reality/hmd/debug.py
- space_view3d_virtual_reality/operator.py 12 additions, 2 deletionsspace_view3d_virtual_reality/operator.py
- space_view3d_virtual_reality/ui.py 1 addition, 0 deletionsspace_view3d_virtual_reality/ui.py
Please register or sign in to comment