scene{ camera = view { from = {0, 0, -4}, at = {0, 0, 0}, up = {0,1,0}, fov = 60 }, light = dist_light {direction = {0, 1, -1} }, object = csgobj{ material = plastic { ka = .2, kd = 0.8, ks = 0.0 }, shape = csg_diff { csg_prim{ sphere { center = {0, 0, 0}}}, csg_prim{ sphere { center = {1, 1, -1}}} } } };