scene{ camera = view{ from = {0, 0.2, -1.2}, at = {0, 0, 0}, up = {0,1,0}, fov = 60, imgw=512, imgh=512 }, light = dist_light{ direction = {0, 1, 1} }, object = group{ transform = affine { translation = {0, 0, 0}, rotation = {0, 0, motor{ arg{ v1 = .2 }}}}, child = group { transform = affine { translation = {.1, 0, 0}, scaling = {1, .4, .4}}, child = primobj{ shape = sphere{radius = .1 }} }, child = group { transform = affine { translation = {.2, 0, 0}, rotation = {0, 0, motor{ arg{ v2 = .1 }}}}, child = group { transform = affine { translation = {.2, 0, 0}, scaling = {2, .4, .4}}, child = primobj{ shape = sphere{radius = .1}} } }, } };