Commit 44ec9b4f by Luis Penaranda

very minor

1 parent 23bb9e6f
......@@ -505,7 +505,6 @@ void OpenGLCanvas::vertex_transformation(float *positions, int m, int n, float c
positions[3*(j+i*n)+2] = z;
}
// perspective
if (visualization=="Zorin-Barr"){
// perspective
u = x/(-z);
......
......@@ -71,8 +71,8 @@ void main(void){
else if (vis_mode==3.0) // Equi-Rectangular
gl_Position = vec4(lambda,phi,z,1.0);
else if (vis_mode==4.0) { // Stereographic
u = 2.f*x/(-z+1);
v = 2.f*y/(-z+1);
u = 2.0*x/(-z+1.0);
v = 2.0*y/(-z+1.0);
gl_Position = vec4(u/extent,v/extent,z,1.0);
}
else if (vis_mode==5.0) { // Mercator
......
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