diff --git a/README b/README index 073e855ebe19ccb987f59a9705604c6824594b40..23425e84c294db9a81892ee254ee732a4dc0a6dd 100644 --- a/README +++ b/README @@ -13,7 +13,9 @@ To build, simply run qmake and make. To configure, you can set in the file ~/.panorc the following options. shader_dir= image_file= + max_fov= Lines in the file must start with option names, and no spaces should go between option names, equal signs and values. If no shader path is set, the default is ./shaders/. If no input file is set, or the file is missing, a -file chooser will be shown at startup. +file chooser will be shown at startup. The default value of max_fov is 60 +degrees. diff --git a/TODO b/TODO new file mode 100644 index 0000000000000000000000000000000000000000..10b3bdf158029654675916a5778ddeb149a76624 --- /dev/null +++ b/TODO @@ -0,0 +1,9 @@ +Higher priority: +-Study singular points of the transformations and fix the image in those +cases. + +Lower priority: +-Discretize grid, add a parameter grid_discr=5x5, 10x10, 15x15, ... +-Add a parameter for the grid resolution. +-Compute a limit for the discretization (298 degrees?). +-Change squares by triangles on the top and on the bottom of the sphere.