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/***************************************************************************
*
* GLee.h
* GLee (OpenGL Easy Extension library)
* Version : 5.33
*
* Copyright (c)2008 Ben Woodhouse All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer as
* the first lines of this file unmodified.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BEN WOODHOUSE ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL BEN WOODHOUSE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Web: http://elf-stone.com/glee.php
*
* [This file was automatically generated by GLeeGen 6.0
*
***************************************************************************/
#ifndef __glee_h_
#define __glee_h_
#ifdef __gl_h_
#error gl.h included before glee.h
#endif
#ifdef __glext_h_
#error glext.h included before glee.h
#endif
#ifdef __wglext_h_
#error wglext.h included before glee.h
#endif
#ifdef __glxext_h_
#error glxext.h included before glee.h
#endif
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <GL/gl.h>
#elif defined(__APPLE__) || defined(__APPLE_CC__)
#define GL_GLEXT_LEGACY
#include <OpenGL/gl.h>
#else // GLX
#define __glext_h_ /* prevent glext.h from being included */
#define __glxext_h_ /* prevent glxext.h from being included */
#define GLX_GLXEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glx.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#define GLEE_EXTERN extern
#ifdef __cplusplus
extern "C" { /* begin C linkage */
#endif
#define GLEE_LINK_FAIL 0
#define GLEE_LINK_PARTIAL 1
#define GLEE_LINK_COMPLETE 2
/* Extension querying variables */
GLEE_EXTERN GLboolean _GLEE_VERSION_1_2;
GLEE_EXTERN GLboolean _GLEE_ARB_imaging;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_3;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_4;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_5;
GLEE_EXTERN GLboolean _GLEE_VERSION_2_0;
GLEE_EXTERN GLboolean _GLEE_VERSION_2_1;
GLEE_EXTERN GLboolean _GLEE_VERSION_3_0;
GLEE_EXTERN GLboolean _GLEE_ARB_multitexture;
GLEE_EXTERN GLboolean _GLEE_ARB_transpose_matrix;
GLEE_EXTERN GLboolean _GLEE_ARB_multisample;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_add;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_cube_map;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_border_clamp;
GLEE_EXTERN GLboolean _GLEE_ARB_point_parameters;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_blend;
GLEE_EXTERN GLboolean _GLEE_ARB_matrix_palette;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_combine;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_crossbar;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_dot3;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_mirrored_repeat;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_texture;
GLEE_EXTERN GLboolean _GLEE_ARB_shadow;
GLEE_EXTERN GLboolean _GLEE_ARB_shadow_ambient;
GLEE_EXTERN GLboolean _GLEE_ARB_window_pos;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_program;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_program;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_occlusion_query;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_objects;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_shading_language_100;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_non_power_of_two;
GLEE_EXTERN GLboolean _GLEE_ARB_point_sprite;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_program_shadow;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_buffers;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rectangle;
GLEE_EXTERN GLboolean _GLEE_ARB_color_buffer_float;
GLEE_EXTERN GLboolean _GLEE_ARB_half_float_pixel;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_float;
GLEE_EXTERN GLboolean _GLEE_ARB_pixel_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_buffer_float;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_instanced;
GLEE_EXTERN GLboolean _GLEE_ARB_framebuffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_framebuffer_sRGB;
GLEE_EXTERN GLboolean _GLEE_ARB_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_ARB_half_float_vertex;
GLEE_EXTERN GLboolean _GLEE_ARB_instanced_arrays;
GLEE_EXTERN GLboolean _GLEE_ARB_map_buffer_range;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression_rgtc;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rg;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_EXT_abgr;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_color;
GLEE_EXTERN GLboolean _GLEE_EXT_polygon_offset;
GLEE_EXTERN GLboolean _GLEE_EXT_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_texture3D;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_filter4;
GLEE_EXTERN GLboolean _GLEE_EXT_subtexture;
GLEE_EXTERN GLboolean _GLEE_EXT_copy_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_histogram;
GLEE_EXTERN GLboolean _GLEE_EXT_convolution;
GLEE_EXTERN GLboolean _GLEE_SGI_color_matrix;
GLEE_EXTERN GLboolean _GLEE_SGI_color_table;
GLEE_EXTERN GLboolean _GLEE_SGIS_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture4D;
GLEE_EXTERN GLboolean _GLEE_SGI_texture_color_table;
GLEE_EXTERN GLboolean _GLEE_EXT_cmyka;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_object;
GLEE_EXTERN GLboolean _GLEE_SGIS_detail_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_sharpen_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_pixels;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_lod;
GLEE_EXTERN GLboolean _GLEE_SGIS_multisample;
GLEE_EXTERN GLboolean _GLEE_EXT_rescale_normal;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_array;
GLEE_EXTERN GLboolean _GLEE_EXT_misc_attribute;
GLEE_EXTERN GLboolean _GLEE_SGIS_generate_mipmap;
GLEE_EXTERN GLboolean _GLEE_SGIX_clipmap;
GLEE_EXTERN GLboolean _GLEE_SGIX_shadow;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_edge_clamp;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_border_clamp;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_minmax;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_subtract;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_logic_op;
GLEE_EXTERN GLboolean _GLEE_SGIX_interlace;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_tiles;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_select;
GLEE_EXTERN GLboolean _GLEE_SGIX_sprite;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_multi_buffer;
GLEE_EXTERN GLboolean _GLEE_EXT_point_parameters;
GLEE_EXTERN GLboolean _GLEE_SGIS_point_parameters;
GLEE_EXTERN GLboolean _GLEE_SGIX_instruments;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_scale_bias;
GLEE_EXTERN GLboolean _GLEE_SGIX_framezoom;
GLEE_EXTERN GLboolean _GLEE_SGIX_tag_sample_buffer;
GLEE_EXTERN GLboolean _GLEE_FfdMaskSGIX;
GLEE_EXTERN GLboolean _GLEE_SGIX_polynomial_ffd;
GLEE_EXTERN GLboolean _GLEE_SGIX_reference_plane;
GLEE_EXTERN GLboolean _GLEE_SGIX_flush_raster;
GLEE_EXTERN GLboolean _GLEE_SGIX_depth_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_fog_function;
GLEE_EXTERN GLboolean _GLEE_SGIX_fog_offset;
GLEE_EXTERN GLboolean _GLEE_HP_image_transform;
GLEE_EXTERN GLboolean _GLEE_HP_convolution_border_modes;
GLEE_EXTERN GLboolean _GLEE_INGR_palette_buffer;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_add_env;
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