Not fully using Oculus SDK
Created by: dfelinto
We are barely using the wrapper as we could. I'm not saying we should use FBO and the other remaining tricks, but we could at least use ovrMatrix4f_Projection instead of calculating it ourselves.
Sample code: fov = ovrFovPort(53.6, 58.9, 50.3, 58.7) matrix = ovrMatrix4f_Projection(fov, camera.near, camera.far, True).toList()
Reference: