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# ############################################################
# User Interface
# ############################################################
class VirtualRealityPanel(bpy.types.Panel):
bl_label = "Head Mounted Display"
bl_space_type = 'VIEW_3D'
bl_region_type = 'TOOLS'
bl_category = 'Virtual Reality'
@staticmethod
def draw(self, context):
layout = self.layout
wm = context.window_manager
vr = wm.virtual_reality
if not vr.is_enabled:
col.operator("view3d.virtual_reality_display", text="Virtual Reality", icon="PLAY").action='ENABLE'
col.operator("view3d.virtual_reality_display", text="Virtual Reality", icon="X").action='DISABLE'
# col.prop(vr, "preview_scale", text="Preview")
col.separator()
col.operator("view3d.virtual_reality_display", text="Re-Center").action='RECENTER'
col.separator()
col.row().prop(vr, "tracking_mode", expand=True)
# ############################################################
# Un/Registration
# ############################################################
def register():
bpy.utils.register_class(VirtualRealityPanel)
def unregister():
bpy.utils.unregister_class(VirtualRealityPanel)